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The Dead Space series was originally conceived with a survival horror, but is in danger of losing that identity with the third game of the series.
According to the statements of Laura Miele, chief marketing officer of Electronic Arts, Dead Space was "too scary", so they introduced a cooperative mode.
The writer of the first game, Antony Johnston, was concerned with the direction that Dead Space 3 is underway, with StickTwiddlers commenting that "I have not seen much of Dead Space 3, but from what I saw I`m a little worried that it may be going in the wrong direction. "
Despite his fear, Johnston adds, "but I`m very faith in the team and I`m certainly not disapoint fans."
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